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Cartoons Consumption Flat Fine Art Photography |
Stuff For You Sculptures Computer Jive Other |
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Recently I was in Brussels for the Libre Graphics Research Unit's
Co-Position meeting. These meetings are basically small, focused
hands-on meetings fleshing out various aspects of open source graphics tools.
This meeting in particular focused on layout tools. I gave a presentation discussing possible uses of emerging tools like touch tablets in graphics software. Major areas of discussion included visual versioning, lots of discussion about fonts, including introduction of some javascript from Manufactura Independente that allows multiple color fonts on web pages by overlaying chunks of fonts on top of each other. That and various other font related discussions pushes me a little more toward actually implementing text in Laidout. Pierre Marchand's Lazy Landscape, leverages open source development's natural tendency for collaboration by providing a kind of code wiki, where the "page" is actually runnable code. On the other end was a presentation from Nathalie Trussart about the limits of collaboration, in that sharing everything can easily result in too much information for the collaborators to process meaningfully. Lots of other workshops and talks over 3 days concluded with Alexandre Quessy showing off Toonloop with live animated legos. See a more thorough summary of the goings on at the LGRU site here! On another note, I also got some interesting comics, including 3", by Marc-Antoine Mathieu, a French cartoonist, a story basically following a ray of light as it flies around, bouncing off various reflective surfaces, and L'Enfant Penchée by Benoit Peeters and Francois Shuiten, whose expansive architectural comics derive a lot from Brussels buildings (thanks to Agnes for the recommendations, and helping me get to the Brüsel comics shop!) Now I just have to get over a cold I seem to have picked up on the airplane back! |
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Here's a preview of the first 4 pages from my upcoming Nightlife 12:02, which continues where Nightlife 12:01 left off. I should have 12:02 done in time for the Portland Zine Symposium August 6 and 7. |
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I was recently in Montreal, where this year's Libre Graphics Meeting
was held. Once again there were a plethora of
interesting talks
on many aspects of open source graphics software, and even some
talk about open source hardware!
Many of the presentations were about color management, still a weak point in GNU/Linux systems, and lots about fonts. Other talks focused on broader issues of the usefulness of free/libre tools, not just for graphics, but also for social networking and hardware. As Jon Phillips points out, as proprietary smart phones, ebook readers, and other portable devices continue to sweep the world by storm, open source creators and other tool creators might want to be concerned about the accessibility of these gadgets. Another talk from Ana Carvalho and Ricardo Lafuente of Manufactura Independente, was about a project of theirs to remap public governmental details like administrative minutes and politician backgrounds, from a form that's next to impossible to learn anything useful from, to something where you can actually look up useful political data in a much smaller amount of time. Legislative sessions are laid out in a format similar to online forums, and you can click on the picture of the person commenting to get their background. As someone who's done political cartoons for many years, such things are very useful indeed! Check out this magic at demo.cratica.org (it is in Portuguese, for Portugal). I presented a short talk on developments in Laidout during the last year. Also, I showed how I used a combination of Laidout, Inkscape, Gimp, Blender, Polyptych, fabric and 40 iron on transfers to project a panoramic image onto a t-shirt. I'm working on a kind of tutorial of the process. People laughed, I am assuming at my jokes. I've only just learned of techniques to send fabric right through ordinary inkjet printers that have certain kinds of inks. This method would be FAR better for clothing creation, as iron on transfers are quite stiff, especially if they totally cover a tshirt. For fashion design, be sure to check out Susan Spencer's www.sew-brilliant.org, where you can read about her work gathering forces to create open source fashion design software. Her approach one person described as TeX for clothes patterns. At the 2011 Libre Graphics Meeting, she discussed how you can input various body measurements, and have some clothes patterns automatically resize to fit different body types! How cool is that! I accidentally missed a talk I really wanted to see, on Lightwist, during which they demoed how to combine two or more projectors to blend together into a single super high resolution monitor! This is now usable as a plugin for the Compiz, opengl based compositing manager. I eagerly await the video of the talk to be released! |
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The annual Libre Graphics Meeting for 2010 was held in Brussels, Belgium, and I was fortunate enough to be able to go and meet many of the makers of the software I use all the time. There were about 170 people from 47 different countries, each day was action packed with interesting talks about lots of different programs and subjects. When navigating the streets of Brussels early in the morning trying to find the conference, you simply have to throw out any preconceived ideas about urban planning, and this really puts you in a great, open frame of mind when you finally get there and listen to the talks! Now that I've mostly gotten over a really bad cold I picked up in Brussels, here's a short overview of the meeting. Other non-LGM photos from my trip will trickle in on my flickr page over the next month or two. I presented Laidout and my interactive polyhedron unwrapper on the second day of the conference. People seemed to enjoy it. You can watch my talk, and all the other talks online, thanks to River Valley TV. The LGM was certainly inspiration to get me to spend more time developing Laidout! Among some other interesting news was that the development version of Scribus now has new mesh gradient capabilities. Also exciting was some new code to do more intelligent image caching in Scribus, mostly eliminating the huge bottleneck that used to make Scribus impossible to use for documents with a ton of images in them! That was accomplished by Marcus Holland-Moritz, who used Scribus and various other things he coded himself to create a coffee table book with 200 or so color photos of New Zealand! His presentation covered many innovative and very interesting experiences using Linux and open source software to make image heavy books. This talk hit on many issues I've encountered using Linux, and particularly Scribus, to make books. Definitely one of my favorite talks. Susan Spencer gave a talk outlining the requirements for fashion design software, and soliciting help to create open source software to cover those requirements, as existing software all costs several thousands of dollars, and is a serious deterrent for new fashion designers wanting to adapt their designs easily to different body types. I can't help but think perhaps Laidout could fill some small part of that pipeline. Layout on strange surfaces is no end of fun. Martin Renold, one of the developers of Mypaint, gave a talk about extending python with c code. He detailed the strategy of using python for the gui, but when you need pixel pushing power, one may write extra python functions in c. Mypaint is quite an interesting new painting program, which has a lot to recommend it, including removing most gui clutter, to let you focus on the image you are constructing, and still has quick and easy access to a multitude of brush types and effects. There was a very interesting Nodebox 2 demo, where graphics results from various scripts that can be changed in real time. This strategy seems to be a theme in graphics software these days, and I'm thinking particularly of Portland's own Luz. Alexandre Prokoudine, who seems to know about every single graphics application imaginable, presented his Darktable photo management program. Darktable can work on all kinds of images, apparently unrestricted by bit depth, or color space. There seems to be adaptible batch processing. Looks promising! Ana Carvalho gave a short talk about using open source software to make and publish comic books! She is a part of Plana Press, which has published several books of comics, using open source software. See, it can be done! On the whole, the LGM was a complete information overload, and I hope to go again. You can see various other reviews of the goings on there here. |
